League of Legends Patch 26.15 dropped on July 29, 2026, and it's a loaded one: Ranked Season 3 kicks off, Bel'Veth gets a ground-up rework, a dozen champions get tuned, and the brand-new League of Legends Classic mode goes live. Full numbers are in Riot's official patch notes.
What's new in Patch 26.15
Riot is opening Season 3 with one clear goal: make Ranked reward wins, not just grades. Aegis of Valor no longer softens LP losses on a defeat, and instead doubles LP gains on a win with no mastery-score requirement. Duo queue also returns for Master tier (still blocked in GM and Challenger). On the gameplay side, Bel'Veth is the headline change, coming out of this patch far stronger in the late game, while Riot reins in a handful of overperforming champions (Locke, Riven, Naafiri, Sylas, Mordekaiser) and gives a boost to a few that had fallen off (Alistar, Maokai, Volibear, Zac, Kai'Sa).
Ranked Season 3: Aegis of Valor and Master duo queue
- Aegis of Valor: no longer reduces LP loss on defeat ⇒ doubles LP gain on victory, no mastery score required
- Master duo queue: allowed only with players close in rank
- GM / Challenger duo queue: still not allowed
- Season 3 start: July 29, 12pm server time — Victorious mission (15 ranked wins) reset
- Season 2 rewards: distributed shortly after Season 3 start, shard transfers temporarily paused
Bel'Veth: the full Patch 26.15 rework
Riot is shifting Bel'Veth's power curve from the early game into the late game, leaning harder into her stacking mechanic and her permanent Empress form at high stack counts.
Base stats and passive
- Attack Speed: 0.85 ⇒ 0.67
- Attack Damage: 60 ⇒ 55
- Armor: 32 ⇒ 28
- Health: 610 ⇒ 580
- Passive - Death In Lavender (Attack Speed after cast): 20% min / 40% max for 2 attacks ⇒ 20% for 3 seconds
Q, W, E and ultimate
- Q - Void Surge (Damage): 0/5/10/15/20 (+100% AD) ⇒ 12/14/16/18/20 (+105% AD)
- W - Above And Below (Damage): 70/110/150/190/230 (+100% bonus AD)(+125% AP) ⇒ 80/140/200/260/320 (+150% AP)
- E - Royal Maelstrom (Damage Reduction): 35/40/45/50/55% ⇒ 20/30/40/50/60%
- R - Endless Banquet (Unempowered buff duration): 60 ⇒ 45/90/infinite at 0/40/80 stacks

Every other champion change worth knowing
- Locke (nerf): Health 655 ⇒ 620, Q damage reduced
- Riven (nerf): Blade of the Exile bonus AD ratio 25% ⇒ 20%, Wind Slash 60/180% ⇒ 55/165%
- Naafiri (nerf): ultimate damage and per-packmate damage reduced
- Sylas (nerf): Chain Lash first hit damage reduced
- Mordekaiser (nerf): Realm of Death stolen stats 13% ⇒ 10%
- Alistar (buff): Move Speed 330 ⇒ 335
- Maokai (buff): Bramble Smash monster damage and AP ratio increased
- Volibear (buff): Thundering Smash cooldown reduced
- Zac (buff): Elastic Slingshot cooldown reduced, armor growth increased
- Kai'Sa (buff): Second Skin passive damage increased at max stacks
Items, runes and League of Legends Classic
The patch also touches several items: Bastionbreaker drops to 3000 gold with more true damage, Terminus picks up AD/AP scaling on its Shadow effect, and Yun Tal Wildarrows becomes competitive again with a higher attack speed. The bigger headline: League of Legends Classic is live right now, a new mode featuring 60 champions in retro versions of their kits, built around strategy over mechanical execution. Prestige Magma Chamber Jax and Veigar skins are also arriving, while Divine God-King Darius and Fallen God-King Garen return to the shop until Patch 26.19.
How to approach this patch to climb faster
With Season 3 resetting the ranked incentive structure, this is a good time to reassess your champion pool: ease off spamming Locke or Riven in solo queue until the nerfs settle into the meta, and try out Bel'Veth or the buffed picks (Maokai, Zac) while opponents still underrate them. An ElevateBoost boost or a coaching session can save you real time during this post-patch adjustment window.
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