Marvel Rivals October 15 Patch Notes — What Actually Changed
The Marvel Rivals October 15 patch notes cover version 20261015, a Halloween-themed mid-season update that went live on October 15, 2026 at 9:00 UTC with no server downtime. It is not a balance patch — no hero numbers were changed and no map was added — but it opens the All Hallows' Glow event, drops three Halloween costumes through a Pop & Win rotation, lands two new Chroma skin lines for Scarlet Witch and Invisible Woman, and ships three fixes that matter in Blood Hunt and ranked. Below is every piece of the patch, in the order NetEase shipped it.
Version 20261015 — Timing
The patch went live globally at a single time, which is how NetEase has shipped every non-major update in Season 10.5. There was no downtime because no server-side mechanic changed — the drop is a content push plus client-side fix bundle. Players who were in a match at the time kept playing on the pre-patch client until they returned to the lobby.
- Version number: 20261015.
- Deployed: October 15, 2026, 9:00 UTC (05:00 ET, 02:00 PT).
- Downtime: none.
- Platforms: PC and PlayStation 5 / Xbox Series X|S simultaneously.
- Client restart required to apply, but no account rollback or stat reset.
All Hallows' Glow Event

All Hallows' Glow is the Halloween event layered on top of Season 10.5. It runs from October 15, 2026 at 9:00 UTC until November 13, 2026 at 9:00 UTC — a four-week window that lines up with Season 11's launch. The event mixes a free mission track with a VIP Premium pass, which is the second time NetEase has split event cosmetics across those two tiers after the Galacta's Gift structure.
Free Reward — Rocket Raccoon Trash King
Completing every event mission unlocks Rocket Raccoon's Trash King costume at no cost. The mission list follows the usual event rhythm — play a number of matches on specific heroes, win in Quick Play, land kills with Strategists — and takes most players around eight to twelve hours of normal play to finish. Trash King is a full costume, not a chroma, and comes with its own set of in-game emote and voice line triggers.
VIP Premium Pass
- Scarlet Witch — Chaos Weaver costume (base, feeds into the Chroma unlocks released the next day).
- Hela — The Redeemed costume (new silhouette, first non-base Hela skin since Season 9).
- Additional VIP-only rewards (sprays, nameplates, MVP animations) not fully disclosed in the Oct 15 patch release — NetEase typically reveals them on day three of an event.
- The VIP track is paid; progress on the free track is kept whether or not VIP is unlocked.
Pop & Win — Halloween Skin Rotation
Pop & Win is NetEase's balloon-pop mechanic: you spend currency on a pop, you get a random skin from a known pool. This Halloween rotation went live on October 16, 2026 at 02:00 UTC and runs until November 13, 2026 at 02:00 UTC. The pool is three Halloween costumes:
- Deadpool — Nurse-Pool: new voice line pack, green cross motif on the belt.
- Invisible Woman — Unseen Weaver: Halloween-themed force field VFX in deep purple instead of blue.
- Mister Fantastic — Mr. Malignance: pumpkin-helmet aesthetic, elastic-arm animation rework for the duration of the costume.
New Chroma Skins and Ultimate VFX
The Oct 15 patch adds two new Chroma lines, both available directly in the in-game store from October 16, 2026 at 02:00 UTC. A Chroma is a recolour of an existing costume shipped alongside new Ultimate ability visual effects — in ranked, they do not change power, but they do change timing reads on the enemy's ultimate for players who have memorised the base VFX.
Scarlet Witch — Chaos Weaver Chromas
- Azure Augury: cold-blue recolour of Chaos Weaver.
- Scarlet Spinner: deeper, saturated red recolour.
- Ultimate ability VFX: new purple-and-silver swirl replacing the stock red cone for the duration either Chroma is equipped.
Invisible Woman — Unseen Weaver Chromas
- Ruby Rite: red-and-gold recolour of Unseen Weaver.
- Gilded Gaze: full gold with blue trim.
- Ultimate ability VFX: amber force-field dome replacing the stock cyan — more visible on light-coloured maps, less visible on Yggsgard.
Hero Fixes
Three fixes, two of them hero-specific, one of them cross-map. None of them changed hero numbers — they fixed interactions that were quietly ruining fights at the top of the ladder.
Jeff the Land Shark — Reservoir Ripple
In Blood Hunt mode, when Jeff had the Reservoir trait equipped, his Aqua Burst's blast radius sometimes failed to expand when his Splish-Splash Pew Pew hit the same enemy repeatedly. In practice, it meant the trait was silent — your Jeff was playing with the base kit against a tank in a prolonged duel. This is fixed: Reservoir now reliably stacks the Aqua Burst radius on continuous hits, which is what makes the Jeff trait tier readable in Blood Hunt.
Black Widow — Bite Bounce
A small chance of Black Widow being launched an absurd distance by Widow's Bite Slam — the kind of bug that drops her into the void or across the map on a bad frame — is fixed. If you were a Widow main, you lost one specific tech that let you reach otherwise unreachable high ground; if you were playing against her, you no longer lose fights to geometry you did not know you were being thrown over.
Map Collision Fixes
Cross-map collision issues that could leave heroes stuck in geometry — the stuck-in-a-doorway, stuck-on-a-pillar variety — were fixed across several maps. NetEase did not publish the map list, which is standard for environmental fixes. The practical impact is small per map, large across a ranked session: Jeff dives, Doctor Strange portals, and Spider-Man swings all become fractionally more predictable.
What This Patch Means for Ranked
The headline is that nothing about the Marvel Rivals ranked meta changed. No damage, cooldown, or health number moved. The Jeff fix is the only change that nudges Blood Hunt win rates — Reservoir Jeff was close to the top of the Strategist tier before the bug suppressed its value, and this fix pushes him back where he should be. Everything else in this patch is cosmetic, and the Chroma Ultimate VFX will make a handful of ult-tracking reads marginally harder for one week until the community adjusts.
- Tier list: no change at the Strategist, Duelist or Vanguard top of the table.
- Blood Hunt: Jeff with Reservoir trait returns to its intended power level.
- Ultimate reads: expect misreads on Scarlet Witch and Invisible Woman ultimates for the first week after the Chroma store opens.
- Map stability: fewer in-engine stuck-ins across Jeff, Strange and Spider-Man routes.
- Progression: budget twelve hours of event missions to secure Trash King on the free track.
What Is Missing From This Patch
The usual mid-event cycle normally includes a small balance pass, and this one does not. No hero number was changed, no Team-Up ability was rebalanced, no map was adjusted. That reads as NetEase holding the Season 10.5 state until the Season 11 launch at the end of the Halloween event window on November 13. Expect the real balance patch in that transition window, not during All Hallows' Glow.
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